About This Game TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience. 6d5b4406ea Title: TraumaGenre: Adventure, Indie, CasualDeveloper:Krystian MajewskiPublisher:Krystian MajewskiRelease Date: 8 Aug, 2011 Trauma Torrent Download [Xforce Keygen] download karaoke trauma yunita ababil. trauma full song. trauma full movie janna nick. download trauma rasaku hilang. trauma movie 2017 download free. pink beautiful trauma zip download. nto trauma worakls download. gomorrha-trauma download. i prevail trauma zip vk. freney trauma pack. trauma 1993 torrent download. trauma 2009 torrent. trauma execution. beautiful trauma mp3 download 320kbps. trauma 60 minutes. trauma surgeon full name. trauma in eng. trauma kits list. trauma filme torrent. trauma guidelines uk. trauma 2017 torrent download. emergency trauma pack scheme. trauma about english. trauma 2017 full hd movie download. trauma exeter. trauma hindi meaning. child trauma academy free training. trauma pack blood. trauma pc game. full trauma alert. free download trauma 2017. trauma meaning in telugu. mac trauma line. free trauma worksheets for adults. trauma 1993 torrent. meek mill trauma download audio. trauma center ds download. beautiful trauma full album zip. trauma 1993 full movie. trauma in english language. trauma 2017 full movie watch online. trauma kit supplies. trauma seventeen eng lyrics. free trauma therapy nyc. trauma center final sin. thomas trauma pack. trauma tv3 full movie. trauma quiz. trauma itv torrent. gomorrha trauma rar. paramedic trauma final exam. trauma 7th edition pdf. trauma full movie 2017 download. facing trauma full episodes. limb trauma free flap. trauma prayer download. download lagu trauma five minutes. trauma dalam english. trauma full movie hindi. dj quik trauma instrumentals zip "Trauma" is more a visual art project shaped as a point'n'click adventure than a conventional game. IMHO, a great, quite succesful experiment, with a surprising game mechanic I had never seen before and a dreamy, surrealistic atmosphere.Having said that, the game is quite short, so try to get it at a discount.. Bad. Really, really bad. It swings between being tought to control and having surrealist themes that signify nothing. That said, the art is beautiful.. I am not sure if Trauma is a game. Atmospheric and ambient environment. Calm and almost hypnotic voice acting. For me it is an experience, a journey through memories which may not be yours but to which you may relate. It's an interactive story that makes you think and maybe question. If you are into this kind of stuff you may want to give Trauma a try and you may find yourself comming back to hear the story again and again. Concerning the gameplay, Trauma has simple controls and it is relatively easy to finish. The "riddles" are anything but complex but more often than not merge well to the storytelling.. TRAUMA is very much an arthouse game, and as vague as that is it should tell you right away if you'll have the patience for it. There's no deep gameplay or clear story to be found here, just a lot of clicking and speculation. This is by no means a bad thing, as I will expand upon, but its not going to be for everyone.The title refers to the car accident and subsequent hospitalization of the main character, a terribly disaffected European woman. You'll be playing through her dreams as she lies in her hospital bed, mulling over the choices she's made in life. The game is divided into four dreams, each presented as a series of still photographs. Clicking on hotspots or gesturing with the mouse moves you from one photograph to the next, simulating movement through the celluloid environment. You've probably played something like it on a Flash site, where someone took a bunch of pictures of the alley next to their house and cobbled them into a 10-minute adventure game.TRAUMA is a little more involved than that, thankfully. Each dream has a goal that must be accomplished using a special gesture learned in that dream. These gestures can also be used in other dreams to unlock alternate endings and paths. In addition to the goal and three alternate endings, each dream also contains nine photographs to find within the photographed world. Some of these give additional background on your character's life, some teach new gestures for moving around, and some give clues to the alternate endings. They can be tricky to find due to the wonky angles of some scenes, but getting all the endings for a dream unlocks a "photo sense" that gives you vague but useful feedback on how far away a photo is.During your explorations, your character will narrate what you see in her best deadpan Bjork voice. A lot of this is philosophical meandering like wondering if she's every really connected with anyone, but it makes a good backdrop for your actual meandering. The environments are also more than just photo club art projects, with some limited CG added for dreamlike features. Overall it's the atmosphere of TRAUMA that most appeals to me, the combination of quiet, unaffected musing with a journey through familiar scenes made alien by the way they are chopped into stills. The audio does a lot to prop up this feeling, with understated sound effects and a low minimalist soundtrack that's just the right amount of menacing.Despite the appeal, I still have some bones to pick with the design. Like with any photographic adventure game, some of the connections between scenes don't make a whole lot of sense. Some clicks will tilt your head a little, others will send you into the next zip code. The fourth dream in particular has a layout that is sure to aggravate, with multiple transitions that could only be accomplished with teleportation. And don't expect any sort of explicit resolution or pathos to the story, because you're either going to get a total non-ending or a slightly cryptic non-ending, depending on if you find all the photographs.If you've read this far and are still with me, TRAUMA is probably a game that will hold your interest. There's only an hour or so of exploration total, but it nails that dreamworld feel that so many games shoot for and miss. And if you do dive into it, maybe you can extract more from the story than I could. I appreciate unique experiences in games, and while TRAUMA might not be groundbreaking or even deep in its gameplay, there's enough to see and feel to make it a worthwhile experience.Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https:\/\/goldplatedgames.com\/ or on my curation page!. Alright I was coaxed by others to play the game and leave a new review. So here is my new review. Basically, you follow the story of a woman who got in a car crash and a battle is going through her dreams to piece the meaning of her life. In order to play the game, you draw symbols to guide you through the areas (Be on the lookout on photos. They'll help you with the controls and symbols.) There are different secrets in the game on each stage as well. However, the story is too vague still and not interesting. Get it if it is 2 dollars or below. Otherwise, not worth the 7 bucks spent.. This was one of the strangest, most original gaming experiences I ever had. The game plays in a similar way to the first Myst games, with a series of fixed shots you will need to investigate, finding cluse and discovering who you were and how the car accident changed you. It has a deeply oneiric flavor, and I found it very beautiful and appealing. It's kinda short, but personally that's a plus for me.. Strange game that makes me sad.. This was a fun little game. Not very long, not overly complex or maddenly difficult...just a nice little journey though a trauma victim's memories and impressions. Gameplay is essentially point and click for navigation, and you learn to create these "symbols" (performed with mouse-based gestures) that have generic purposes (e.g., directional controls) and in some cases can be used in less-than-obvious (but usually clever) applications. A modicum of replayability is achieved via multiple solutions\/endings to each chapter, and by finding all of the "polaroids" thoughout.If you're worried about bang-for-the-buck, then get it on sale like I did. Take a look at the screenshots to see if you like the photographic art style. It's certainly not for everybody. But if you're looking for something simple and explorative, a touch psychological, with some light puzzle elements, then it might be for you.
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